# 地块环境列表
BLOCK_ENV_LIST = (-2, -1, 0, 1, 2)
# 随机地块环境的权重
BlockEnvWidget = (6, 20, 51, 15, 4)
# 环境产量偏移
BLOCK_ENV_PRODUCE_OFFSET = (
    (-10, 3),
    (0, 5),
    (3, 10),
    (5, 15),
    (7, 20)
)
